Showing posts with label Politics. Show all posts
Showing posts with label Politics. Show all posts

Saturday, May 10, 2008

And the band plays on

One might think from the title, this is a post about Rock Band. One might be incorrect in that assumption, although that post will probably come soon. This is another one about the continuing fracas surrounding Grand Theft Auto IV. It’s a long one, so read at your own peril.

Wow, this is the story that doesn’t die. It’s not the first videogame issue that’s come up, but it has been one of the most widely touted, at least in recent memory. And it’s all about protecting the children. Think of the children!

I would be remiss if I didn’t mention that Take Two Interactive sued the CTA for breach of contract when the CTA pulled GTA IV ads. I noticed Friday that the bus stop outside the Aon building has a GTA ad. Hooray for capitalism!

The rest of this post is inspired by this article in the Minneapolis-St. Paul Star Tribune. No, it’s not a paper I read regularly, but GamePolitics has been following the GTA thing extensively, and this was one of the articles they brought up. It’s a well-thought-through article, but wrong on a few points, and these are some points that have been bugging me for quite a while. And although the bulk of my regular readers have no real understanding of what I’m talking about, I’m still going to talk about it.

First, let me get this out of the way: this is a game kids should not play. Younger minds can be influenced by what they see and do, because they have yet to develop a thorough understanding of who they are, who they should be, and the difference between right and wrong. They have a less clearly defined separation between reality and fantasy. Which is why younger minds should not see R rated movies. This is why the term “adult themes” exists. And Grand Theft Auto IV, and many other quality games, are rated M, equivalent to an R rating in a movie.

But think of the children! You know they’re going to get their hands on it! Ask any 15 year old boy about whether his parents are the gatekeepers of their children’s play! And to that I agree, to some extent. In actuality, underage buyers of M-rated videogames have about a 20% success rate. Sounds like a lot, right? Not so much if you consider that an underage buyer can get an R-Rated DVD about 50% of the time, or get into an R-Rated movie 35% of the time. So in that sense, the videogame industry is clamping down pretty hard (at GameStop, the success rate is actually about 6%… makes me want to give them more business). And yes, parents sometime may get the game for their kids, not knowing about the content (that argument gets brought up all the time with games). Well then, I guess the parents are actually the gatekeepers of their children’s play. I could follow with a rant about good parenting, but I won’t.

But still, think of the children! They’re going to get their hands on it somehow! Think of the damage it can do to their fragile psyches! Yes, I agree, to some extent. And these children can also buy an R-Rated DVD, sneak into an R-Rated movie, look at things they shouldn’t on the internet, drink alcohol, smoke, possibly even get into drugs. I guess in the light of that, playing a videogame, even a very adult one like Grand Theft Auto IV, doesn’t seem as horrific. The idea that a game will influence them to do horrible things, when they have an almost limitless variety of other cultural influences, to say nothing of the influence of their peers, is foolish.

OK, well, think of the adults! These husbands and fathers can’t be any good if they spend their free time fantasizing about shooting hookers or running down pedestrians! And to that I agree. If someone spends their time fantasizing about these things, they have some pretty serious issues. However, not so many actually bring that away from the game. It has been my firm belief for a long time, that all of life is experienced through your own personal lenses. You bring out of any media that which is already inside you. I’ve known people who saw Star Wars, and they brought any number of things with them: some wanted to study film, others science, others music, others martial arts. Some parents refuse to let their children watch or read Harry Potter in case it influences them to get into witchcraft. That is more than a little ridiculous, and so is the concern about adults playing videogames.

I have seen myself be influenced by video games. After playing Burnout: Revenge, I find myself having to be careful while driving. After playing Katamari Damacy, I find myself influenced to clean up around the house, and thinking about what would roll up well wherever I go. I have gone to sleep and dreamt about matching gems after playing some games, and had music from other games floating through my head for days after. And I play Grand Theft Auto. In the game, I have driven a bus the wrong way down an expressway, plowing down cars as I see fit. I have stolen cars, mugged people, driven through crowded pedestrian areas, have gotten falling-down drunk (and once tried to drive that way… boy that didn’t last long), driven off "stunt ramps" so my car could fly dozens of yards, and done donuts on a baseball diamond and a beach. Am I influenced to do anything I have tried in game? No. Why? Because it is so far removed from who I am in real life that it's not a draw. At all. It is a game, not one in which I'm acting out my violent fantasies, but one in which I'm either trying to accomplish a goal or taking the opportunity to experiment and explore. And that right there is the kicker: games are blamed for corrupting people (much in the same way movies and television and comic books and rock & roll and cartoons and alcohol have in the past), while the truth is people don't need the help. Videogames have been blamed for the Columbine and Virginia Tech shootings. Some tried to pin the blame on games for the NIU shooting before any evidence was in, and it turned out that the guy hadn’t played a game for years. It is my belief that these people were seriously messed up to begin with, and would have gotten the desire to kill others and themselves had they watched TV, played videogames, listened to music, or read the newspaper. It wasn’t in the media, it was in them.

Video games are the nation's current hysteria. It seems every decade or so, something has to be demonized. The most extreme example is prohibition in the 1930's. Alcohol was the evil “flavor of the month”, and a constitutional amendment was passed (yes, they changed the Constitution of the United States for this) declaring that this evil must be abolished from society. Fewer than ten years later, people realized how silly they were being, and repealed the amendment. Videogames have been the most recent perpetrators of evil in our culture; as they have become more mainstream they have attracted more attention, and those that don’t understand the influence fear the change, just like television, rock music, and the Internet.

Children: don’t play the game. Parents: communicate with your kids. Society: relax.

Friday, May 02, 2008

GTA IV

Evidently, I plan to steal, kill, and destroy. I contribute to the end of all that is good and holy for our children. Look upon me, for I am the face of moral decline. I purchased Grand Theft Auto IV.

There has been a media circus regarding the release of this game. Admittedly, I follow news like this, but it seems that every day someone else (or several someone elses) have to put their two cents in about theage of darkness that will be ushered in by this game. One would think that the cover of this game is a little gate to hell, and opening it will unleash such evil that the western world will dissolve into anarchy.

This game has been called a murder simulator, a cop-killing trainingdevice, and pornography. And it’s a game. One that is played while sitting on the couch, looking at a TV. If this game had been a movie, nobody would have complained. If this game had been a book, nobody would have thought twice. But no, since it’s interactive, it will unravel the fabric of society.

This game is rated M by the ESRB, a rating that is equal to an R rating in a movie. And yes, it earns its rating, perhaps more so than any other videogame I have played. It is a game in which it is inevitable that you will be running from the police. It is a game in which it is very easy to run down pedestrians, and actually a little difficult to avoid it. It is a game in which your character has the option to do any number of illicit things, such as kill a cop, steal a car, pick up a hooker, drive drunk, or go to a strip club (and no, from what I understand, the naughty bits are not visible). It is also a game in which your character can go bowling, watch TV, buy clothes, play darts, or go to a comedy club (and yes, they actually have real comedians doing virtual performances). You have options, just like life.

I understand the concern of parents who don’t want their child exposed to the less virtuous aspects of the game. The language alone is pretty bad. However, several places (including the CTA) have pulled advertisements based off of the complaints of various concerned citizen groups. Is that going too far? To remove advertising because of the damage the product might do to someone that is not in its target audience? Will this advertising be replaced for ads for an R-rated movie? Alcohol? Is this media assault not giving the game tons of free advertising?

I’ve never been a parent, but I do know that if I don’t want my children exposed to something, one of the best ways to do so is to not bring it into my home. Yes, it would be naïve to think that children won’t get exposure to it outside the home, but I am led to believe that’s why parents are supposed to communicate with their children. I feel like the attacks on this game are reflected in the South Park movie. In that, the kids go see aCanadian movie that is far too adult for them, and it affects them negatively. The parents never asked what movie they were going to see, nor did they talk to their children about the effect it had on them. Instead, they chose to Blame Canada for their children’s new vocabulary.

This is a good game. It provides a hugely detailed city to explore, has adeep, engaging storyline, and gives you tons of leeway about how to live your new life in America (the main character is fresh-off-the-boat from Serbia). Yes, in my first few hours of playing I stole four cars (one of which I used to do donuts on the beach before I drove it into the river), ran from the police three times, beat up three people, and shot four more. I also went bowling on a date, ate a hotdog from a street vendor, and watched the sun come up while on a Coney-island-esque pier. Are kids going to buy this game? Not legally. Are kids going to play it? Yes, if their parents let them (through understanding of the kid, or through negligence).Would I let my young kids play it? Hell no. Will I play it? Hell yeah!

Thursday, January 24, 2008

Mass Effect

Considering the media hooplah that's been going on lately with Mass Effect, I figured now was a good time to review it. My response to the media hooplah is moot. Other people have said it, and sometimes better. Fox News and other conservative publications are simply ridiculous, uninformed, insulting and wrong regarding this. Egad! Fox News distorting the truth for sensationalist purposes? Say it ain't so!

So anyway, Mass Effect. I've mentioned that Heavenly Sword had the best digital actors in any game to date, and after some thought, I'm reconsidering my opinion. I still am crazy impressed by Heavenly Sword, but the digital acting in Mass Effect is on equal footing, it's just that the characters aren't as over-the-top.

Let's start from the very beginning (it IS a very good place to start, isn't it?). When you start the game, you have the option to create your character from relative scratch, or choose one of the two default characters. All the advertising is based off the default male character, and that kind of confuses me. I created my own character, making him look vaguely like a badass version of myself. He had the acne scars, auburn hair, reddish unshaven look, big nose, that sort of thing. I remember going through the game as him. I see the advertising for the game with the default character and think, "Wait. That's not the same game I played. The guy is different. Who's this guy?" Then I get back to thinking that yes, I changed the default, and its someone else. It's akin to watching the TV show M*A*S*H for years, and then going back to the movie and wondering who this Elliot Gould guy is where Alan Alda should be. Or Michael Gambon as Dumbledore instead of Richard Harris. You get the picture.

So anyway, I went through the game with badass-me as the main character. And we start, and I'm already blown away. It's a movie, complete with recognizeable actors, but you're able to interact with the story. There is actual cinematography, actual acting in an interactive sequence. For those who are not as exposed to gaming, this is unusual. Yes, games have been getting more and more artistic as of late, but this raises the bar dramatically. These conversation sequences play to the viewer's emotions, unfolding according to how you respond, but portrayed in a very watchable style (there's even a rack-focus in one of the tense scenes). There were times when I was watching the story unfold in conversation sequence, and I thought, "Meh, I've seen movies like this before." And that's the thing. Games are still a relatively young art form, not nearly as advanced as film. And yet, I was comparing this game to a movie and favorably.

The story is moderately straightforward, but difficult to summarize. For that, I'll pull straight off the website:
The galaxy is trapped in an endless cycle of extinction. Every 50,000 years, an
ancient machine race invades the galaxy. With ruthless efficiency, the machines
wipe out all advanced organic civilization. They leave behind only the scattered
ruins of technology, destroying all evidence of their own existence. Few believe
this ancient legend. You, however, know it to be true. The fight to stop this
extinction event has become the most important mission in the galaxy. As
Commander Shepard of the SS Normandy, you will take your elite recon squad
across a galaxy in turmoil, in a desperate race to stop the return of an enemy
without mercy. To stop this enemy, you must act without remorse, without
hesitation, and outside the limits of the law. Your only imperative is to
preserve the safety of civilized life in the galaxy - at any cost. You must
become the tip of the spear of humanity, for you alone know the full extent of
what is at stake if you should fail.

Yes, it's something similar to what I've seen before: Ancient big nasty thing wants to destroy everything in your world, and you have to stop it (Babylon 5, anyone?). But the way it is told is what makes it magnificent.

The gameplay varies, depending on the style. In conversation sequences, as noted above, it's freakin wonderful. Each choice you make changes your path in the story. You can be a tough-but-good guy, or you can be a heartless bastard. It's all up to you. I understand that this changes how the story unfolds, but I have only played the game once. The action side of it, not as good. It works, and you learn it as you go, but in order to be proficient in combat, you really have to stop the action periodically so you can queue up your next ability. Not such a big fan of that. Ultimately, it didn't leave a bad taste in my mouth, but it did bring me out of the story.

This is a great game, and I recommend it highly. And yes, as the big hulabaloo is all about, there is a sex scene, if you choose to develop your relationships well. However, this game is rated M, and therefore has restrictions for sale placed on it, just like an R rated movie. The fact that the sex scene is about as tame as that which you would see in a PG-13 movie, or on TV after 9:00 doesn't seem to enter critics' minds, but it seems as though reporting impartially and factually doesn't either.

Thursday, June 29, 2006

Our Last, Best Hope for Net Neutrality

The telecommunications bill has passed, allowing the telco companies more freedom in getting us our TV, but also allowing Net Discrimination. Senator Ron Wyden has put a hold on the bill, effectively filibustering it until it has a clear policy preserving the neutrality of the Internet.

Here's what you can do right now (I expect it to take a maximum of five minutes).

Put your zip code in here. It will automatically look up who your Senators are.

Call the Washington number of your Senators.

Say this (or something like it): "I would like Sentor ____ to support Senator Ron Wyden’s hold on the telecommunications bill, and support his proposed amendments to the Net Neutrality issue. "

This could potentially screw you, personally, up if you have any particular preference for any website at all, or would like to discover new favorites in the future. I have never been concerned with politics at all until this issue came up, and we have the capability to do something that will keep us not-screwed (at least on this issue) for the rest of our natural lives.

FYI: When I called, it took about 3 minutes, most of which was on hold with Barack Obama's office. The workers were friendly and pleasant to talk to.

Friday, June 09, 2006

Oh, good. Another shot in the foot for Net Neutrality

So the House defeated an amendment for Net Neutrality last night. The corporations are winning, which I guess is nothing new in America. The squeaky wheels with the money end up getting the most grease. The next battle is in the Senate where, fortunately, there is more support for the little guy.

The full story is here.

Wednesday, May 03, 2006

Net Neutrality

This is not a hoax. I've only recently noticed this on the net, and most recently these posts eloquently described what was going on. The best way to express the whole net neutraliy issue is to quote other people, as I don't have the energy to put these details into as eloquent words as others already have.

Do you buy books online, use Google, or download to an iPod? Everything we do online will be hurt if Congress passes a radical law next week that gives giant corporations more control over what we do and see on the Internet.

Internet providers like AT&T are lobbying Congress hard to gut Network Neutrality--the Internet's First Amendment and the key to Internet freedom. Net Neutrality prevents AT&T from choosing which websites open most easily for you based on which site pays AT&T more. BarnesandNoble.com doesn't have to outbid Amazon for the right to work properly on your computer.

If Net Neutrality is gutted, many sites--including Google, eBay, and iTunes--must either pay protection money to companies like AT&T or risk having their websites process slowly. That why these high-tech pioneers, plus diverse groups ranging from MoveOn to Gun Owners of America, are opposing Congress' effort to gut Internet freedom.

You can do your part today--can you sign this petition telling your member of Congress to preserve Internet freedom? Click here:
http://www.civic.moveon.org/save_the_internet

I signed this petition, along with 250,000 others so far. This petiton will be delivered to Congress before the House of Representatives votes next week. When you sign, you'll be kept informed of the next steps we can take to keep the heat on Congress.

Snopes.com, which monitors various causes that circulate on the Internet, explained:
Simply put, network neutrality means that no web site's traffic has precedence over any other's...Whether a user searches for recipes using Google, reads an article on snopes.com, or looks at a friend's MySpace profile, all of that data is treated equally and delivered from the originating web site to the user's web browser with the same priority. In recent months, however, some of the telephone and cable companies that control the telecommunications networks over which Internet data flows have floated the idea of creating the electronic equivalent of a paid carpool lane.

If companies like AT&T have their way, Web sites ranging from Google to eBay to iTunes either pay protection money to get into the "fast lane" or risk opening slowly on your computer. We can't let the Internet--this incredible medium which has been such a revolutionary force for democratic participation, economic innovation, and free speech--become captive to large corporations.

Politicians don't think we are paying attention to this issue. Together, we do care about preserving the free and open Internet.

Please sign this petition letting your member of Congress know you support preserving Internet freedom. Click here:
http://www.civic.moveon.org/save_the_internet
Also, read the linked posts. I think the biggest issue I have with this is that an ISP can effectively force me into using a service that pays them, because anything else will take 5 minutes to open on my system. This is just flat-out wrong.

From Adam Green's post:
If you are outraged, don't just sit there. ... [T]ake these steps:
1.
SIGN a Net Neutrality petition to Congress:
2.
CALL Congress now:
3.
BLOG about this issue, or put our "Save the Internet" logo on your Web site:
4.
MYSPACE: Add "Save the Internet" as a friend:
5.
WRITE A LETTER to Congress:
6.
VISIT our coalition Web site for more information, SavetheInternet.com:

Tuesday, April 25, 2006

The Politics of Fish

I hate politics. I always have. I've never liked the idea that you're constantly fighting against a lot of people who ostensibly have the best interests of the people whom they represent at heart, when they're usually really just doing the same self-serving crap. They're more focused on being re-elected than on doing the right thing. They're more focused on making sure the large companies that have given them lots of money are appeased than that the people they represent get the best thing for them, or that the country gets the best thing for them. I hate how during the last eight months of campaigns all you see is "Campaigner X eats babies and will detonate key parts of the country if elected! Paid for by Friends of Campaigner Y." I hate how politics has stopped being about the people, and has become about the politicians. Maybe it's always been that way, and I have a distorted view of what life was like 100 years before I was born.

So anyway, it takes me quite a while to get to where I am now, because, as I've said, I hate politics. But our current administration infuriates me. Not so much for the war, as what was sacrificed in stability has given the people there some hope of freedom. Eventually. My biggest beef is with Bush's stance on science and the environment. At our present rate of global warming, it's entirely likely that we are looking at extinction of half of the species on the planet within 50 years. This is not alarmist talk, this is a fairly strong possibility. Except that the Bush administration will not acknowledge that global warming exists. And yes, Bush has taken some token steps toward the environment, but they're too few and too far off, and frankly, too stupid (if you want an explanation, ask). George Deutsch had also been appointed to NASA by the White House, seemingly for the express purpose of blocking science. He is no longer there, but for a time, he was effectively rewriting their website. I could go on, but won't. My point is, that the Bush administration is aggressively anti-science, and pretty heavily anti-environmentalist. And this is coming from someone who really doesn't care about politics.

But what I've started thinking, is what my stances would be if I ever ran of office. How would I run a campaign? What would my official stance on the war be? Abortion? The environment? The economy? I never thought politics could save this country, and I'm still not a big proponent of a political solution to all our struggles, but at least I'm clearer on a lot of issues. And maybe, in 20 years or so...

Monday, October 17, 2005

Crap, now I gotta think again

Well, ever-faithful wikipedia (which has often been considered the reason the internet exists), has dashed my pseudo-hopes. Christopher Walken is not running for president. It was a good hoax/joke, but it's all over now. Owell, at least we have our perpetually successful two-party system to fall back on :P

Tuesday, August 23, 2005

Well, we've voted stranger

I can't tell if this is real or not. If it is, I'm intrigued. If not, I want to see just how far the joke goes.